blog.xoppa.com
A simple card game
Pixels
Using the libGDX 3D physics Bullet wrapper - part2
Using the libGDX 3D physics Bullet wrapper - part1
Using collision shapes
Interacting with 3D objects
3D frustum culling with libGDX
Using materials with libGDX
Creating a shader with libGDX
Behind the 3D scenes - part2
Behind the 3D scenes - part1
Loading a 3D scene with libGDX
Loading models using libGDX
Basic 3D using libGDX