A simple card game

Pixels

Using the libGDX 3D physics Bullet wrapper - part2

Using the libGDX 3D physics Bullet wrapper - part1

Using collision shapes

Interacting with 3D objects

3D frustum culling with libGDX

Using materials with libGDX

Creating a shader with libGDX

Behind the 3D scenes - part2

Behind the 3D scenes - part1

Loading a 3D scene with libGDX

Loading models using libGDX

Basic 3D using libGDX